539 research outputs found
An Auction Mechanism for Resource Allocation in Mobile Cloud Computing Systems
A mobile cloud computing system is composed of heterogeneous services and
resources to be allocated by the cloud service provider to mobile cloud users.
On one hand, some of these resources are substitutable (e.g., users can use
storage from different places) that they have similar functions to the users.
On the other hand, some resources are complementary that the user will need
them as a bundle (e.g., users need both wireless connection and storage for
online photo posting). In this paper, we first model the resource allocation
process of a mobile cloud computing system as an auction mechanism with premium
and discount factors. The premium and discount factors indicate complementary
and substitutable relations among cloud resources provided by the service
provider. Then, we analyze the individual rationality and incentive
compatibility (truthfulness) properties of the users in the proposed auction
mechanism. The optimal solutions of the resource allocation and cost charging
schemes in the auction mechanism is discussed afterwards
Hierarchical Cooperation for Operator-Controlled Device-to-Device Communications: A Layered Coalitional Game Approach
Device-to-Device (D2D) communications, which allow direct communication among
mobile devices, have been proposed as an enabler of local services in 3GPP
LTE-Advanced (LTE-A) cellular networks. This work investigates a hierarchical
LTE-A network framework consisting of multiple D2D operators at the upper layer
and a group of devices at the lower layer. We propose a cooperative model that
allows the operators to improve their utility in terms of revenue by sharing
their devices, and the devices to improve their payoff in terms of end-to-end
throughput by collaboratively performing multi-path routing. To help
understanding the interaction among operators and devices, we present a
game-theoretic framework to model the cooperation behavior, and further, we
propose a layered coalitional game (LCG) to address the decision making
problems among them. Specifically, the cooperation of operators is modeled as
an overlapping coalition formation game (CFG) in a partition form, in which
operators should form a stable coalitional structure. Moreover, the cooperation
of devices is modeled as a coalitional graphical game (CGG), in which devices
establish links among each other to form a stable network structure for
multi-path routing.We adopt the extended recursive core, and Nash network, as
the stability concept for the proposed CFG and CGG, respectively. Numerical
results demonstrate that the proposed LCG yields notable gains compared to both
the non-cooperative case and a LCG variant and achieves good convergence speed.Comment: IEEE Wireless Communications and Networking Conference 201
Social Welfare Maximization Auction in Edge Computing Resource Allocation for Mobile Blockchain
Blockchain, an emerging decentralized security system, has been applied in
many applications, such as bitcoin, smart grid, and Internet-of-Things.
However, running the mining process may cost too much energy consumption and
computing resource usage on handheld devices, which restricts the use of
blockchain in mobile environments. In this paper, we consider deploying edge
computing service to support the mobile blockchain. We propose an auction-based
edge computing resource market of the edge computing service provider. Since
there is competition among miners, the allocative externalities (positive and
negative) are taken into account in the model. In our auction mechanism, we
maximize the social welfare while guaranteeing the truthfulness, individual
rationality and computational efficiency. Based on blockchain mining experiment
results, we define a hash power function that characterizes the probability of
successfully mining a block. Through extensive simulations, we evaluate the
performance of our auction mechanism which shows that our edge computing
resources market model can efficiently solve the social welfare maximization
problem for the edge computing service provider
Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication
Device-to-device (D2D) communication underlaying cellular networks allows
mobile devices such as smartphones and tablets to use the licensed spectrum
allocated to cellular services for direct peer-to-peer transmission. D2D
communication can use either one-hop transmission (i.e., in D2D direct
communication) or multi-hop cluster-based transmission (i.e., in D2D local area
networks). The D2D devices can compete or cooperate with each other to reuse
the radio resources in D2D networks. Therefore, resource allocation and access
for D2D communication can be treated as games. The theories behind these games
provide a variety of mathematical tools to effectively model and analyze the
individual or group behaviors of D2D users. In addition, game models can
provide distributed solutions to the resource allocation problems for D2D
communication. The aim of this article is to demonstrate the applications of
game-theoretic models to study the radio resource allocation issues in D2D
communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201
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